v0.20 Changelog (& Price Reduction!)


I feel like I need to go into hibernation after finally finishing this. There are already a few things I want to go back and polish or little side things I want to go in and add, but there's not enough there for me to justify actually delaying the release.


Edit: Some things were found that were broken, so here's a patch! To apply it, extract it into your base game folder and overwrite.
If you're not prompted to overwrite, you extracted it in the wrong place.
The regular downloads have been updated, so if you downloaded v0.20 after this edit, you don't need the patch.
The patch is also only for the Windows version - if you're on Mac, you'll need to re-download.
What was fixed has been added to the bottom of the change log.

 

Maids & Masters is  now just two more major updates away from the end of the story, and one to three more small updates for side content, bug fixes, and polish before it's fully complete. It's taken nearly five thousand hours of development time over the last three years to get here, so if you think I'm worth supporting, go to Patreon or Subscribestar and consider kicking me a few bucks.


In addition, since there are so few updates remaining, I've lowered the minimum price for early access to $11. I do have plans to give people who purchase early access a little something extra once the game hits v1.0, and there will be subsequent updates for additional side content and bug fixes that will still enter early access, but I recognize that early access is kind of a hard thing to justify buying when there's no much game left and the updates eventually become free anyway.


As a solo developer, it means a lot to me that some of you have purchased early access to support me, so I want to do right by you.
Speaking of, I've heard pricing updates can cause issues with purchases that have already been made. If you have already bought early access and don't seem to have access to v0.20 (or later versions), please DM me on Twitter or Bluesky so I can figure out what went wrong and get you the access you should have

 

Here's the changelog (which is the longest the changelog has been in a good while): 

v0.20 Added the next story segment - the start of Act 3. Including:
- The end of the third Freeze and its associated trophy.
- The final cult segment before the end of the story.
- New turn-based-strategy style gameplay mechanics.
- Addressing long-standing plot threads; Lothario’s attic, Griselda’s prisoner, and more!
Added the Estate Info entry and trophy room events for Trophy 36.
Added a bugfix feature to discover Trophy 36’s Estate Info entry to the trophy room.
Added the missing Freeze chat variations for the new Maids to Katrina.
Added a transfer to the war room to access the laboratory from inside the mansion.
Added an option for Vicky to take you to the North Desert after completing Raven’s segment.
Added Bosch to the Freeze version of the Estate yard.
Added Chloe’s Freeze scene to her Service options after completing her event.
Added June’s Freeze scene to her Service options after completing her event.
Added an alternate version of Phoebe’s first affection quest, available during the Grow.
Fixed a bug that locked Vicky’s affection quest if Archibald had been present.
Fixed a bug in Willow’s Service options that resulted in the wrong scene playing.
Fixed a bug in the Ravenswood Estate that caused a blue pedestal to incorrectly remain active.
Fixed a bug in the Mind Hold that caused upgrades to not correctly diminish Silcrow.
Fixed a bug that caused Archibald to appear by Evdokia when he shouldn’t.
Fixed a bug that could prevent the player from leaving Aimadh under certain conditions.
Fixed a bug in the mountain pass that could prevent the jump from becoming available.
Fixed a bug that would cause an enemy in Clannestad to trigger a fight indefinitely.
Fixed a bug where Torgill was mad at you before you got Deirlinn pregnant.
Fixed a bug that caused Setri’s progression to count as complete during the Grow.
Fixed a bug where Celine may appear during the second Freeze’s feast.
Fixed a bug that prevented entering the Hold in the east wilds of the North Desert.
Fixed a bug that caused the player sprite to clip into the throne in the player Estate’s study.
Fixed a bug that allowed Beguile skills to be used while the affected unit was Silenced.
Fixed a bug that caused Maid’s Heeled Boots to not be picked up in Emily’s shop.
Fixed a bug that caused Silk Maid’s Ribbon to not be picked up in Emily’s shop.
Fixed a bug that allowed Preventative Stance to miss.
Fixed a bug that caused Oblivion Strike to target all enemies instead of one enemy.
Fixed a bug where the top of Fekhacht’s BGM would continue after using the Homing Stone.
Updated the wardrobes to allow selecting the default vest costume when others aren’t available.
Updated Katrina’s Freeze instance to account for time having passed.
Updated the Mind Hold with “Unlock Potential” options.
Updated the Freeze version of the Estate’s pool to improve event flow and triggers.
Updated Anne to have new dialogue if you have the Dog Collar trophy.
Updated Emily with new chat dialogue in reference to actions taken with Master Emmerich.
Updated Attack With Me! to repeat 4 times instead of 3.
Updated Wait For An Opening! to cost 50 SP instead of 60 and have much higher skill speed.
Updated Let Them Have It! To repeat 8 times instead of 6.
Updated Whirlwind Barrage to target 3 random enemies twice instead of one enemy five times.
Updated Sweeping Strike to cost 20 TP instead of 10 TP.
Updated Wild Barrage to award 5 SP per successful hit instead of zero.
Updated Whirlwind Barrage to award 5 SP per successful hit instead of zero.
Various other minor dialogue and event updates.

Patch:
Fixed a bug that caused an "enemy discovered" message to repeat forever.
Replaced the "Status" option on squads with one that actually displays Maid info.

Files

Maids & Masters v0.20 WIN.rar 1.9 GB
2 days ago
Maids & Masters v0.20 MAC.rar 3.1 GB
2 days ago

Get Maids & Masters (Early Access) v0.20

Buy Now$11.00 USD or more

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