v0.18 & v0.19 Changelog


The change log on this one is crazy short, but I think that's largely due to my being so focused on pushing forward and getting the update out while we're still in the vicinity of Christmas. I haven't heard much in the way of bug reports for v0.18 or v0.19, and I spent a lot more time than usual hammering out bugs on v0.19, so hopefully the change log is short because there's nothing to fix.


Remember that if you do find a bug, I do ask that you reach out. I leave comments enabled in places like Patreon and Subscribestar (where you can also find both the free and early access releases), my DMs are open on Twitter and BlueSky, and there's always the comment section here, too. The way I find most bugs is from people reporting them, so if you see a bug that's been in the game for a while without getting fixed, tell me about it.

If you've already tried to tell me about it and it's still broken, tell me again. The burnout has been a bear to deal with this year, so I haven't gone out of my way to look for complaints/bug reports/feedback in general in the last few months like I have for the couple years before that. I know I've still got a few things in my notes to address, so we might end up with a v0.19.1 anyway, but that all depends on what needs fixing and how badly it's broken. 


For now, the change log:


v0.19
Added the next story segment - the third Freeze. Including:
- Freeze events for Vicky, June, Chloe, and Iris, all with bonus objectives.
- A new Estate feature, available after (finally) opening the shed.
Fixed a bug that caused some objectives in A Long Time Coming to not complete correctly.
Various other minor dialogue and event updates.


(I told you it was short)

In fact, since it's so short and I missed posting the v0.18 change log, here's that, too.


v0.18
Added the next story segment - the third Haunt. Including:
- A new region, the North Desert, with 3 new Estates and 3 new wilds segments to explore.
- A new trophy, awarded for fighting off a seemingly unkillable shadow.
Added missing Estate Info entries for the South Desert Estates.
Added a bugfix feature to address visiting Evdokia causing an incorrect transfer.
Fixed a bug that prevented teleporting from being used after completing the Wickham Estate.
Fixed a bug that left the player in the wrong costume after completing the Wickham Estate.
Fixed a bug that sent the player to the wrong map when attempting an audience with Evdokia.
Fixed a bug that allowed a gift to be purchased multiple times.
Fixed a bug that caused the South Desert Estate Info entry to have the wrong map.
Removed the “end of content” message from v0.16.
Various other minor dialogue updates.

Files

Maids & Masters v0.19 WIN.rar 1.8 GB
19 hours ago
Maids & Masters v0.19 MAC.rar 2.9 GB
19 hours ago

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