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A downloadable game for Windows and macOS

Buy Now$11.99 USD or more

Decades ago, an Estate was attacked by Servants of an unknown Master. Their only goal seemed to be the deaths of everyone on the grounds. There were no survivors. Our protagonist Master had been kept away from the destruction by his uncle, who raised him. With no one left alive to explain why he had to grow up an orphan, he returns home with a single Servant - his childhood friend - seeking to rebuild his family Estate and take revenge on whoever tried to burn it to the ground. And hopefully build a harem of cute Maids along the way~



https://www.patreon.com/TheMithrilHourglass


Maids & Masters is my first solo development, a retro turn based RPG modeled after older JRPG games, like Final Fantasy and Breath of Fire, and inspired by other adult games like Harem Collector and The Last Sovereign. I started working on it as a way to stay productive while waiting for development on other projects to continue, and it has since grown into a full project in it's own right, featuring more than 20 hours of content. As of v0.10, the game has been remastered in a new engine.



https://themithrilhourglass.blogspot.com/

Important: v0.10 onward is in a new engine. Saves from v0.9.2 or earlier will not load. This does not affect transferring a save from Maids & Masters: Arrival. For instructions on how to transfer a save from the prequel, please consult the README.



https://twitter.com/MithrlHourglass


Purchase includes indefinite access to future early access builds. Early access builds become free when the following build releases. To access the most recent free build, please visit this page.

Note: I am unable to test the Mac build as I do not have access to a Mac environment. Please report any issues.

Purchase

Buy Now$11.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $11.99 USD. You will get access to the following files:

Maids & Masters v0.15 WIN.rar 1 GB
Maids & Masters v0.15 MAC.rar 2 GB

Development log

Comments

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Eu gostava de jogar esse jogo joiPlay Mas agora ele não tá querendo pegar de jeito nenhum ele aparece imagem quando a gente estava nele aí pois tá eu a tela fica preta e aparece o nome branco

Yeah, FOSSIL and JoiPlay don't get along very well.

If you're able to get into the game files to rename things, there's an alternate index file called fossilindex. Try renaming "index.html" to "indexoriginal.html" and that "fossilindex.html" file to "index.html." If that doesn't fix it, there should also be a "FOSSIL.js" file in another folder - make sure that is in all-caps, or the file may not be getting read properly. For example, "Fossil.js" and "fossil.js" are wrong, and might be causing the error.

Ok obrigado se der certo eu mando a imagem

não teu 😭

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On Repairs Part 1 when returning to state, Ella says that just two of us shouldn't leave alone the state and  talk to Phoebe, but doesn't let go out again until extermination quest done

Well I am just stuck. I'm in the Mind Maze at the Tower. 

I cannot piece together how the locks are working to open new paths. No sure if it the treasure chest do anything. 
I figure the blue fires are for the blue crystal ball. And red ones are for the red ball. 

And thats about it. 

Yeah, it can be a little obtuse. Most of which is on purpose. It's meant to be a trap to keep you in there.

The treasure chest is related to the trophy. You can get the trophy instead of solving the maze, but that's definitely doing it the hard way. Same with the smaller flames, it's not necessary to interact with those to proceed, but they're related to the trophy.

It's only the larger torches you need to worry about. To get past those, you have to interact with them and get it "wrong" first, then you can use the choice cancel mechanic detailed in the README to get new options.

And that's about all I can give for hints without just telling you the answer. =P

I would heavily recommend that is included as dialouge in the game. While the mechanic is fine. 
I would have given up on the game and never have read the read me file. Its not that I havent read any read me files. Its just that I have glossed through a lot of them, and their the same thing. Even yours is the same thing. Credits. Controls. 
I even was skimming through previous change logs to find stuff about the mind maze. That to me was way more worthwhile than looking at the read me. 

Wanted to restart just in case for 0.12, since I did not advance much on story yet and game freezes when atackin a rat.

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Well, that's not quite right. Sorry for the trouble!

If you jumped on the download early enough, you might've gotten the version I mistakenly uploaded before applying an image patch, resulting in a bunch of missing images. The correct version has since been uploaded, so re-downloading should fix that. If it doesn't, let me know.

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Oh, ok, let me re-download then.
Same, game freezes

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Apparently the image patch didn't apply correctly, so there are still missing images. -.-

So sorry about that.

It'll take a while to fix the uploads, so here's the image patch for the time being. Extract that into the main folder. If it's in the right place, you'll be prompted to overwrite files. The missing files causing the freeze will copy in either way, so it won't matter if you overwrite or not.

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Yeah, now seems all fine ty!

For The Task (Repair Part 1) I can't go out into the wilds because the mc keep saying that He needs to rest. Can you help?

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There was an issue with how the transfer compared your progress to the Task List, but it should be resolved for v0.11.

Do you mind sharing your save file so I can investigate? I'll need both the numbered save and global.rmmzsave.

Can I share on email? If yes can I See your email?

Deleted 283 days ago

I've sent you a fixed save.

For anyone else reading through, the issue in question has indeed been fixed for v0.11, and has to do with using the skip function for the floor repair quest.

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does we have any guide or walkthrough guy , cuz i'm stuck  

The Task List will always list your next general objective. If you're lost and not sure where to go, there are maps with location names in the Locations section of Estate Info, though you might need to scroll down past the text to see them. Past that, there's a few hints and tips in the README and on the dev blog.

If you're still stuck after looking through all of that, don't be afraid to ask me specific questions. I like feedback and want to be able to help if you've encountered a bug.

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Thanks for the hard work!