v0.14 Changelog
A note for the side content in this update - most of it isn't included just yet. v0.15.1 is the current plan to add in all of the side content that was meant for this update and v0.15. That means love shack updates, but also the long-overdue first set of affection quests, making sure all appropriate trophies have ways to earn them after completing their relevant segment, hopefully more random events, and maybe a few more things that might get sprinkled in.
If that sounds like something you want, Patrons always get early access first, but permanent early access is also available on itch over here, and is typically available in the same day.
Here's the changelog for what's new to the free public version:
v0.14
Added the next main story segment - a vineyard that delves into Phoebe’s past… and yours.
- A new Estate to explore and two new Maids to recruit with a total of four new scenes.
- A new trophy that provides a special Contract for Experimental Concoctions.
- The third cult investigation segment.
Added a bugfix feature to Trophy 30’s plaque in the trophy room to discover its Estate Info entry.
Added a version of Kala’s extra Freeze objective to Cumhaill if Deirlinn is close to giving birth.
Added Freeze interactions for all Maids to pregnant Deirlinn in Cumhaill.
Added missing interaction events to the Bancroft Estate guest wing.
Added a plugin to allow more than three options to appear on the title screen.
Added a bugfix to prevent being locked out of completing the Guiding Lost Souls side quest.
Added a bugfix feature to award Trophy 30 if the bear is already dead on entering the cave.
Fixed a bug that caused the Estate Info entry to not be added when Trophy 30 is earned.
Fixed a bug that caused a fireplace to provide infinite Scrap Wood.
Fixed a bug that caused Deirlinn’s birth phase to change instead of setting Vendra’s.
Fixed bugs that caused incorrect dialogue/character placement at the Bancroft Estate.
Fixed a bug that caused a maze reward to give Pearl Earrings when Pet Collar was stated.
Fixed a pair of infinite item bugs in the Amaira Estate guest houses.
Fixed a bug where the freed prisoner would repeat her initial dialogue.
Fixed a bug that caused some customized statues to disappear during the second Freeze.
Fixed more bugs that allowed the player to stand on wall and ceiling tiles.
Fixed a bug that may cause Trophy 30 to not be awarded correctly.
Fixed a number of missing interaction and wall/ceiling collision bugs.
Fixed a bug that caused the fourth objective of The Color Green to not complete correctly.
Fixed a handful of bugs that caused the player sprite to be temporarily incorrect.
Updated the Sword Butler in the dungeon to not attack from the other side of the wall.
Updated the Trophy 30 puzzle to remove an issue that could prevent earning the trophy.
Updated Vendra with new dialogue after Celtchar is born and to correctly use her own variables.
Updated title screen links to include itch.io.
Updated the dance puzzle hints to be more like dance instructions (and hopefully more helpful).
Various other minor dialogue, text, BGM, and event fixes and updates.
Files
Get Maids & Masters v0.17
Maids & Masters v0.17
A retro RPG inspired by both classic JRPGs and modern adult RPGs.
Status | In development |
Author | The Mithril Hourglass |
Genre | Role Playing, Puzzle |
Tags | Adult, Eroge, Fantasy, Male protagonist, NSFW, Porn, Romance, RPG Maker, Story Rich |
Languages | English |
More posts
- v0.16 Changelog69 days ago
- v0.15.2 ChangelogAug 31, 2024
- v0.15.1 ChangelogJul 27, 2024
- v0.15 ChangelogMay 18, 2024
- v0.13 ChangelogJan 20, 2024
- v0.12 ChangelogNov 11, 2023
- v0.11 ChangelogSep 02, 2023
- v0.10.1 ChangelogJul 15, 2023
- v0.10 ChangelogJun 17, 2023
Comments
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fun fact....the window in your bedroom is broken even after the mansion is remodeled :) (not sure if there is a bugfix page)
There isn't really a bugfix page, I take bug reports wherever I can get them.
Do you mind providing a little more info, though? The Master Bedroom in the player Estate doesn't have windows until the final version of it, and I can't find anything broken (narratively or mechanically) with either of those.
Either that or it's something that got fixed in v0.15 and I can't find it because I addressed it already.
oh sorry the head maids room.
Ah, gotcha. That's on purpose.
After the first set of repairs, the walls stay damaged. The windows will get fixed at the same time the walls do. The windows in the next room over are the same way.
Unless those are fixed and there's no cracks in the walls, but that one window is still broken. If that's the case, I have some bug hunting to do.
if it makes you feel better it's a barely noticable bug