The contract info in the menu says Ether contract bring 1$/ cycle, but talking with Emily in Sell contract option she says it bring 4$/ cycle. A few other contracts similarly mismatched info.
In version 0.18, whenever I click on "I'm an adult" it pops up the README.txt but doesn't allow the game to actually start. Clicking on it again brings up a separate notepad window with the readme in it. Clicking on "I'm not an adult" just force quits the game. Is there a fix or workaround for this?
It's working as intended. You're supposed to do something specific with that choice (which is used as a mechanic throughout the entire game). The game tells you that you can find what to do in the README. If you're an adult, the game opens the README so you can read what you're supposed to do.
How do I get trophy 19, I am in the mind maze and been throwing myself at it for a couple of hours. like I already past it once but I want to get the trophy.
Thanks for the info I’ll try it when I get home. I do love this type of game play since I also found a place to grind lvl’s for the girl’s in the town where your maid kills someone you just need to go in and out of any building to start a fight not sure if that was supposed to be like that because I have not had any mobs respawn in anywhere else. Was lvl20 now lvl32 not sure how your game mech’s will work will the mobs level up too or if I con’t lvl up will everything be 1 shot kills. Just something to think about if you haven’t already. Hope you have a wonderful day.
And... sorta? The enemy shouldn't respawn indefinitely, but there are a bunch of fights available in the Stebbing Estate that you can do if you want to grind, but there's a finite number of them. I'll have to look into that.
To answer the question, no, enemies don't dynamically scale. They have set stats that are the same regardless of when you fight them. I did toy around with some "respawning" or "upgrading" enemies in the Deep Wilds, where an enemy would respawn with tougher enemies (or "upgrade" if you never fought that mob the first time), but it caused a bunch of issues so the idea got scrapped and only one mob actually does that. I might revisit it after I've finished the story and am working on the post-game now that I know more about how to use the engine, though.
If you do make it so players are able to grind lvl’s is it possible to trade in the level’s for special items like the gifts for the girls. Not sure if this ideal is workable but if it is then it would add a lot of in game play time. When I was grinding per battle was little over 200 experience and it took around 4hr’s for 10levels that was just going in and out of the inn doorway it would take even longer if I had to travel to battle then come back to town to heal. Please note after you take the cat maid back to the town and clear it you are not able to grind that town anymore. Well back to playing your game. How I play is freestyle roaming around after each quest and map update. And I save before and after entering any new area.
I've certainly heard worse suggestions. I'm not looking to add grind, though. The game is already significantly bigger than I thought it'd end up being when I first started making it, and it's probably going to be over 40 hours just for the main story by the time it's done. I've even had people tell me they've already put in over 100 hours just hunting for secrets. That feels like plenty of game for a single project.
Thanks again for calling all this out! It's the primary way bugs get fixed, because even with as much time as I spend playing the game myself (both in and out of playtesting), I'm just one dude and can't catch everything. This sort of thing is really helpful.
I like your game very much. But now I’m stuck on the quest Journey to the West crossing the mountain. After you are told you should not make the jump across the gap. I can not find the way been looking for a couple of hours. I need a better hint on what to look for to get past this section of the game. I have came very near to rage quitting lol please give a better hint
I'm glad you like the game! Sorry for the trouble.
What you're supposed to do there is go up to the top of the pass, then try jumping across. I took a look at the dialogue that appears if you try to do the jump first, and sure enough, there's no dialogue indicating that's where you're supposed to go. I've updated the dialogue so that's clearer in future updates.
For your reference, you should get dialogue where Bianca says "Grim news" that ends in Master saying you have to jump the gap, and then it'll let you across.
had to go to a old save looks like I was locked out of being able to proceed on the save I leveled up to 32. The old save I went to the top of the mountain then went back tried to jump and got the full message then jumped over
Thanks and where can i find the optional maid also is there a way to lead the order instead of having to give it over to archibald and can you advance time to get more silcrow without completing a quest?
There are three optional Maids - one's in Adhauga, one's in the East Swamps region map, and one's in the Ambrose Estate kitchen.
Yes, it's possible to lead the Order, though it's difficult. The vote is based on all sorts of criteria from when you visited the Estates of the other members. Giving it to Archibald isn't mandatory, but it's the best way to not have him kill you if you didn't do well enough elsewhere.
And no, you can't advance time without advancing the story. Not without cheating, anyway. You can get more Silcrow by looking for Holds, though.
Sorry for the slow reply, holidays have been very busy.
Yes, that's Iris. You can recruit her by talking to her, giving her a gift (you'll only get the option if you have the correct item available, which is difficult to do when you first find her there), then find her again and navigate the next conversation.
And yes, it's possible to get an alliance without giving up anything, though it's very difficult. It involves doing things throughout the game, the most repeatable of which is completing events at Big Dick's.
Very random situation to be stuck in, I've run out of spare wood in both the estate and guest house but am nowhere near done fixing all the holes. Phoebe juzt says to try the guesthouse and the other two aren't offering any advice. I've collected all boxes, tables, chairs and piles so what am I missing?
The most likely answer is that there's a room somewhere that you haven't gotten everything from, or there's a type of item (like broken barrels) that you're missing.
I've done that quest probably over a dozen times now, and I tend to miss either the closet next to the coat check, the larder beneath the kitchen, or the rooms in the west wing of the second floor.
In what way? To throw out some guesses/examples, you can't change the MC's name for story reasons, but there is a costume system that lets you change his appearance after you've earned certain trophies.
I'm very sorry, it may be a problem with my translation software. I'm referring to the system for changing costumes for characters. If such a system already exists, then I'm even more looking forward to future updates. Thank you for the hard work of the creators. By the way, will we change the images of various enemies into model styles similar to the main characters in the future? This may allow enemies that originally appeared 2D to blend more seamlessly into games with 3D characters as the main characters, making them appear more like entities in a world
No worries. We'll get there. There isn't a costume system for all the characters, just the main character. I did consider trying to make a system that would let you enforce an actual uniform while at the Estate, but it would only affect character sprites and would take too much time to create the assets and implement, so it never got made. Same goes for the 2D enemies and faces. There are some I could make 3D assets for, but others I don't have or couldn't make assets for even if I tried. It saves me a lot of time and effort to use the 2D assets I have.
It's okay, do your best. Good works are always perfected step by step. It's not too late to perfect these details when you have enough energy and time in the future
I have a small question, is there a special plot in which the girls discover they are pregnant with the player's child? For example, surprise or worry, or feeling strange due to lack of sexual knowledge, girls' reactions are always cute, aren't they?
Kinda. The potential mothers all react differently to being pregnant, but you can't get any of your Maids pregnant. There's a quest that should trigger the first time you get a potential mother pregnant where you got to Phoebe and she explains that for you.
Wow, a rare harem RPG with combat and pregnancy content, this type of game has more playability than those PPT like ADV games. It seems that developers still need some time to polish this work, but I believe players will look forward to working with you until the end! I hope you have smooth work and good health
Recruiting Butlers - I have only maids. but with the contract I have gained butler gear, that I cannot use on any of my maids, but so far I have not had an option to recruit a butler.
During the first freeze I was unable to tell what my maids wanted - or what was lacking. Some interactions I discovered by accident - if the game or the dialogue was dropping hints - I totally missed it.
Climbing the tower during the Haunt proved tough as I could enter past the rune and when I could I believe I did all that was possible within the tower but the Trophy did not unlock.
Is there a wiki or sub to ask questions? Only found F95zone thread that had a few hints, but is not too great to navigate.
Phoebe and Vicky can use Butler gear. For reference, if you don't feel like going through the equipment screen one by one to find out who can equip what, their Maid entries in Estate Info will tell you.
Not telling you exactly what to do at every single step is on purpose. Exploration is a part of the game, and can lead to things that aren't going to be mentioned in the Task List, like trophies.
For the trophy at Fekhacht, you have to come back later (specifically, after the scene with Willow back at your Estate).
I don't have nearly enough time to put together something like a wiki, but I'm happy to answer questions however you find me. Here, Twitter, BlueSky, Patreon, Subscribestar, wherever. I also have a private discord that Patrons and Subscribers get access to, which is the fastest way to get ahold of me.
Thank you for the quick answer. That was my bad - I mainly used the "recommend" gear selection and thus came to the wrong conclusion.
I did solve the tower and then understood the in-game hint. The freeze was painful - I did talk with every maid to every maid - to every town npc - at least twice on two dates - tried to walk every area in case something triggers,... In then end I got it, but I have no idea which steps were actually needed.
Now I am stuck on 19 - blue sparks - which semms to be a non-return trohpy - did check that. I am now about 1+hr in that dimension. I do get the occasional different "spark" dialogue "never", but I have no idea what it means. Idk If I am progressing or resetting, chest keeps moving, sparks stay the same blue. If there is a special order - can´t talk to a maid for a hint, they are not there.
That particular trophy is meant to be obtuse. You can come back to the area to get it at any time, though leaving the map does reset progress towards it. The extra dialogue is there as an indicator that you're making progress.
Thank you. After I freed the trapped NPC - the teleport I had used to enter the maze has a different destination. So I concluded that the maze cannot be entered again.
If I can complete it any time, then I am less worried and will visit the maze at a later time.
Thank you again for the fast help and confirming that this was progress message.
There seems to be a bug with the tower after clearing the first headstone in the deep wilds the door for the tower doesn't appear after the maid lead me to the hidden place to mess with the headstone i went to the tower but the door didn't appear
There's an illusion on it, similar to the trees concealing the underground path. You have to walk through the door on the inside in order to get it to appear on the outside.
(though tbh I'm just now realizing that's never pointed out in-game - added an event for that for v0.16)
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Is there a gallery in this game?
Not in the traditional sense, though nearly every scene can be replayed at any time by talking to the relevant character again.
The contract info in the menu says Ether contract bring 1$/ cycle, but talking with Emily in Sell contract option she says it bring 4$/ cycle. A few other contracts similarly mismatched info.
Ah, geez. That thing needs some consistency and formatting updates, too.
Thanks for calling that out!
In version 0.18, whenever I click on "I'm an adult" it pops up the README.txt but doesn't allow the game to actually start. Clicking on it again brings up a separate notepad window with the readme in it. Clicking on "I'm not an adult" just force quits the game. Is there a fix or workaround for this?
It's working as intended. You're supposed to do something specific with that choice (which is used as a mechanic throughout the entire game). The game tells you that you can find what to do in the README. If you're an adult, the game opens the README so you can read what you're supposed to do.
Well that's... unique.
How do I get trophy 19, I am in the mind maze and been throwing myself at it for a couple of hours. like I already past it once but I want to get the trophy.
That one's obtuse on purpose. I've deliberately said very little about it, though I will clarify that leaving the maze resets your progress.
The only hint I've ever really given is that if you start getting extra dialogue, you're on the right path.
Thanks for the info I’ll try it when I get home. I do love this type of game play since I also found a place to grind lvl’s for the girl’s in the town where your maid kills someone you just need to go in and out of any building to start a fight not sure if that was supposed to be like that because I have not had any mobs respawn in anywhere else. Was lvl20 now lvl32 not sure how your game mech’s will work will the mobs level up too or if I con’t lvl up will everything be 1 shot kills. Just something to think about if you haven’t already. Hope you have a wonderful day.
You're welcome!
And... sorta? The enemy shouldn't respawn indefinitely, but there are a bunch of fights available in the Stebbing Estate that you can do if you want to grind, but there's a finite number of them. I'll have to look into that.
To answer the question, no, enemies don't dynamically scale. They have set stats that are the same regardless of when you fight them. I did toy around with some "respawning" or "upgrading" enemies in the Deep Wilds, where an enemy would respawn with tougher enemies (or "upgrade" if you never fought that mob the first time), but it caused a bunch of issues so the idea got scrapped and only one mob actually does that. I might revisit it after I've finished the story and am working on the post-game now that I know more about how to use the engine, though.
If you do make it so players are able to grind lvl’s is it possible to trade in the level’s for special items like the gifts for the girls. Not sure if this ideal is workable but if it is then it would add a lot of in game play time. When I was grinding per battle was little over 200 experience and it took around 4hr’s for 10levels that was just going in and out of the inn doorway it would take even longer if I had to travel to battle then come back to town to heal. Please note after you take the cat maid back to the town and clear it you are not able to grind that town anymore. Well back to playing your game. How I play is freestyle roaming around after each quest and map update. And I save before and after entering any new area.
I've certainly heard worse suggestions. I'm not looking to add grind, though. The game is already significantly bigger than I thought it'd end up being when I first started making it, and it's probably going to be over 40 hours just for the main story by the time it's done. I've even had people tell me they've already put in over 100 hours just hunting for secrets. That feels like plenty of game for a single project.
Thanks again for calling all this out! It's the primary way bugs get fixed, because even with as much time as I spend playing the game myself (both in and out of playtesting), I'm just one dude and can't catch everything. This sort of thing is really helpful.
I like your game very much. But now I’m stuck on the quest Journey to the West crossing the mountain. After you are told you should not make the jump across the gap. I can not find the way been looking for a couple of hours. I need a better hint on what to look for to get past this section of the game. I have came very near to rage quitting lol please give a better hint
I'm glad you like the game! Sorry for the trouble.
What you're supposed to do there is go up to the top of the pass, then try jumping across. I took a look at the dialogue that appears if you try to do the jump first, and sure enough, there's no dialogue indicating that's where you're supposed to go. I've updated the dialogue so that's clearer in future updates.
For your reference, you should get dialogue where Bianca says "Grim news" that ends in Master saying you have to jump the gap, and then it'll let you across.
had to go to a old save looks like I was locked out of being able to proceed on the save I leveled up to 32. The old save I went to the top of the mountain then went back tried to jump and got the full message then jumped over
That's not good. I'd go so far as to say it's bad, even. I'm glad you got it figured out, though!
I found the issue and fixed it for the next release, at least. Thanks for calling that out!
is there impregnation?
Yes, though not for party members.
There are a set of four "mother" characters, three of which are optional and one of which becomes pregnant as part of the main story.
Where can i get more headstone if i used the material to repair others headstones
Ambrose Guardians have a chance to drop one, and once you have access to Ambrose City, there's a shop that sells more and will buy any extra.
Thanks and where can i find the optional maid also is there a way to lead the order instead of having to give it over to archibald and can you advance time to get more silcrow without completing a quest?
There are three optional Maids - one's in Adhauga, one's in the East Swamps region map, and one's in the Ambrose Estate kitchen.
Yes, it's possible to lead the Order, though it's difficult. The vote is based on all sorts of criteria from when you visited the Estates of the other members. Giving it to Archibald isn't mandatory, but it's the best way to not have him kill you if you didn't do well enough elsewhere.
And no, you can't advance time without advancing the story. Not without cheating, anyway. You can get more Silcrow by looking for Holds, though.
Terrible with names is iris the maid who helped aginst lalita if so how to get her by the by can you be allies with him and lead the cult?
Sorry for the slow reply, holidays have been very busy.
Yes, that's Iris. You can recruit her by talking to her, giving her a gift (you'll only get the option if you have the correct item available, which is difficult to do when you first find her there), then find her again and navigate the next conversation.
And yes, it's possible to get an alliance without giving up anything, though it's very difficult. It involves doing things throughout the game, the most repeatable of which is completing events at Big Dick's.
where can i find viridius headstone
dose anyone have complete guide
Very random situation to be stuck in, I've run out of spare wood in both the estate and guest house but am nowhere near done fixing all the holes. Phoebe juzt says to try the guesthouse and the other two aren't offering any advice. I've collected all boxes, tables, chairs and piles so what am I missing?
The most likely answer is that there's a room somewhere that you haven't gotten everything from, or there's a type of item (like broken barrels) that you're missing.
I've done that quest probably over a dozen times now, and I tend to miss either the closet next to the coat check, the larder beneath the kitchen, or the rooms in the west wing of the second floor.
thank you, I somehow kept thinking the closet room was the library entrance when walking by.
It's to the east immediately outside the Estate.
There's yellow flowers indicating where the path is.
Is there a character changing system in this work? If we had this, it would be even more perfect
In what way? To throw out some guesses/examples, you can't change the MC's name for story reasons, but there is a costume system that lets you change his appearance after you've earned certain trophies.
I'm very sorry, it may be a problem with my translation software. I'm referring to the system for changing costumes for characters. If such a system already exists, then I'm even more looking forward to future updates. Thank you for the hard work of the creators. By the way, will we change the images of various enemies into model styles similar to the main characters in the future? This may allow enemies that originally appeared 2D to blend more seamlessly into games with 3D characters as the main characters, making them appear more like entities in a world
No worries. We'll get there.
There isn't a costume system for all the characters, just the main character. I did consider trying to make a system that would let you enforce an actual uniform while at the Estate, but it would only affect character sprites and would take too much time to create the assets and implement, so it never got made.
Same goes for the 2D enemies and faces. There are some I could make 3D assets for, but others I don't have or couldn't make assets for even if I tried. It saves me a lot of time and effort to use the 2D assets I have.
It's okay, do your best. Good works are always perfected step by step. It's not too late to perfect these details when you have enough energy and time in the future
I have a small question, is there a special plot in which the girls discover they are pregnant with the player's child? For example, surprise or worry, or feeling strange due to lack of sexual knowledge, girls' reactions are always cute, aren't they?
Kinda. The potential mothers all react differently to being pregnant, but you can't get any of your Maids pregnant.
There's a quest that should trigger the first time you get a potential mother pregnant where you got to Phoebe and she explains that for you.
Wow, a rare harem RPG with combat and pregnancy content, this type of game has more playability than those PPT like ADV games. It seems that developers still need some time to polish this work, but I believe players will look forward to working with you until the end! I hope you have smooth work and good health
what is up with the shed behind the guest house??
It's where you keep all the story spoilers.
Recruiting Butlers - I have only maids. but with the contract I have gained butler gear, that I cannot use on any of my maids, but so far I have not had an option to recruit a butler.
During the first freeze I was unable to tell what my maids wanted - or what was lacking. Some interactions I discovered by accident - if the game or the dialogue was dropping hints - I totally missed it.
Climbing the tower during the Haunt proved tough as I could enter past the rune and when I could I believe I did all that was possible within the tower but the Trophy did not unlock.
Is there a wiki or sub to ask questions? Only found F95zone thread that had a few hints, but is not too great to navigate.
Phoebe and Vicky can use Butler gear. For reference, if you don't feel like going through the equipment screen one by one to find out who can equip what, their Maid entries in Estate Info will tell you.
Not telling you exactly what to do at every single step is on purpose. Exploration is a part of the game, and can lead to things that aren't going to be mentioned in the Task List, like trophies.
For the trophy at Fekhacht, you have to come back later (specifically, after the scene with Willow back at your Estate).
I don't have nearly enough time to put together something like a wiki, but I'm happy to answer questions however you find me. Here, Twitter, BlueSky, Patreon, Subscribestar, wherever. I also have a private discord that Patrons and Subscribers get access to, which is the fastest way to get ahold of me.
Thank you for the quick answer. That was my bad - I mainly used the "recommend" gear selection and thus came to the wrong conclusion.
I did solve the tower and then understood the in-game hint. The freeze was painful - I did talk with every maid to every maid - to every town npc - at least twice on two dates - tried to walk every area in case something triggers,... In then end I got it, but I have no idea which steps were actually needed.
Now I am stuck on 19 - blue sparks - which semms to be a non-return trohpy - did check that. I am now about 1+hr in that dimension. I do get the occasional different "spark" dialogue "never", but I have no idea what it means. Idk If I am progressing or resetting, chest keeps moving, sparks stay the same blue. If there is a special order - can´t talk to a maid for a hint, they are not there.
That particular trophy is meant to be obtuse. You can come back to the area to get it at any time, though leaving the map does reset progress towards it. The extra dialogue is there as an indicator that you're making progress.
Thank you. After I freed the trapped NPC - the teleport I had used to enter the maze has a different destination. So I concluded that the maze cannot be entered again.
If I can complete it any time, then I am less worried and will visit the maze at a later time.
Thank you again for the fast help and confirming that this was progress message.
Once again:
This is your game, so take as much time as you need to make everything worthwhile! We'll wait for as long as needed
There seems to be a bug with the tower after clearing the first headstone in the deep wilds the door for the tower doesn't appear after the maid lead me to the hidden place to mess with the headstone i went to the tower but the door didn't appear
The door for the tower itself?
There's an illusion on it, similar to the trees concealing the underground path. You have to walk through the door on the inside in order to get it to appear on the outside.
(though tbh I'm just now realizing that's never pointed out in-game - added an event for that for v0.16)
ok so i restarted and instead of choosing go straight to tower i walked to it but the door did not show am i missing something?
I think you misunderstood me. Sorry if the way I worded it wasn't super clear.
The door doesn't hide itself if you miss something. It only shows up after you walk through it.
Since you can't walk through it from the outside, you need to walk through it from inside the tower.
After you've walked through it from inside, then it'll show up outside.